spenttv.com · Austin Street Productions

SPENT — Field Production Schedule

A working production and post-production schedule for SPENT's field-vérité season, synthesized from the post-production responsibilities sheet, the visual & equipment proposal, and the production budget. Tentative — no start date has been set.

6
Episodes
18
Shoot days
6
Travel days
~14
Weeks, season
$443.4K
Season (scaled)
$73.9K
Per episode (scaled)
TX
Regional, non-union
01

Season overview

This season of SPENT is built as a vérité field series, not a studio interview show: "embedded, not staged," per the visual & equipment proposal. The schedule below treats the season as a staggered pipeline — one field block (1 travel day + 3 shoot days, down from the source budget's original 5 shoot days) entering roughly every two weeks, each episode then running its edit → finish cycle — so a single director, DP, lead editor and assistant editor can carry the whole season without idle time or backlog. Camera is FX3-only now: iPhone videography has been removed and the FX3 A-cam/B-cam package, previously a reserve for select episodes, is the standard for every episode. Use the toggle above to size the season at 6 or 8 episodes.

Visual language

Maysles-tradition vérité

  • Handheld is the primary language; gimbal is selective, not default.
  • Medium / medium-close / close frames over detached long lens.
  • The camera behaves as a witness inside the event, not a spectator outside it.
  • No recreations (per budget assumptions).
Production rhythm

Field block: 1 travel day + 3 shoot days

  • 1 director, 1 DP, 1 producer carry every episode sequentially (4 field days each: 1 travel + 3 shoot, down from 5 shoot days).
  • 1 lead editor + 1 assistant editor carry every episode's post (2 wks + 1.5 wks each) — post is unchanged by the field-day change.
  • Airfare reserve (~8 round trips in the 10-episode source budget) is season-wide, not per-episode — it doesn't shrink proportionally for a shorter season.
02

Budget reconciliation flag

Before this schedule is used to staff or greenlight dates, the source budget itself needs reconciling. Three layers of the workbook disagree with each other.

Needs producer sign-off before scheduling locks

Top Sheet totals do not match the summed department tabs

The 01_TOP SHEET declares a season total of $683,100 ($68,310/episode). But summing each department tab's own stated total (03_ATL + 04_PRODUCTION + 05_POST + 06_TRAVEL + 07_INSURANCE + 09_CONTINGENCY) comes to $628,223 — a $54,877 gap. A third figure, the 10_PER_EPISODE template, sums to $55,422.50/episode ($554,225 if × 10) — a different number again. The pattern (Top Sheet figures match neither the detail tabs nor each other) suggests the summary rows are hardcoded rather than formula-linked, and have drifted after edits to the line items.

DepartmentTop SheetDetail tab totalGap
Above the Line$229,500$212,000$17,500
Production$229,350$204,473$24,877
Post Production$93,450$93,450—
Travel / Logistics$55,800$55,800—
Insurance / Legal$26,000$26,000—
Contingency$49,000$36,500$12,500
Season total$683,100$628,223$54,877

That $628,223 detail-tab figure — not the drifted Top Sheet number — is the base this page started from. Every department tab's own line items split cleanly into a flat, season-wide cost and a per-episode rate; two later instructions have since changed what counts as which, documented in full in the source trail below.

Field block: 1 travel day + 3 shoot days (down from 5 shoot days), FX3-only. Every crew line explicitly priced per field day — director, DP, audio mixer, assistant camera, DIT, release coordinator, PA/driver, on-set lunch, craft services — is now priced at 4 field days instead of 5. The iPhone equipment line is removed entirely; the FX3 A-cam/B-cam package, previously a $6,500 season-wide reserve for select episodes, is now priced per episode since it's the standard camera for every episode. The producer's broader 7-day prep/shoot/wrap/approvals allocation, all post-production rates, and travel/insurance/contingency lines are unaffected. Net effect: flat season cost drops to $149,125 (iPhone and the FX3 reserve move out of the flat bucket), and the per-episode rate rises to $49,052.50 (FX3 now costed on every episode outweighs the day-count saving). Season total = $149,125 + $49,052.50 × episodes — the formula driving the toggle above.

Rights & clearances, E&O, and production insurance were already in the source budget's Insurance/Legal tab and are carried through unchanged — see the breakdown under Budget by Episode below.

03

Crew & roles

Merged from the budget's Above-the-Line / Production line items and the post-production responsibilities sheet's ownership model.

RoleStageOwnsRate
Executive Producers (×4)SeasonCox, Khalfani-Cox, Archer, Love — season flat fee, oversight$7,500 ea. flat
Series DirectorCapture → sign-offEditorial intent; signs off on structure, color direction, mix notes, final masters$900/day
Series ProducerAll stagesSchedule, approvals, clearance tracking, delivery deadlines, note-tracking chain$700/day
Director of PhotographyCaptureMain camera / A-cam coverage of the episode's subject$800/day
Audio MixerCaptureField audio, wireless/lav kit$600/day
Assistant Camera OperatorCaptureSecond-camera coverage, reactions & context$450/day
DIT / Media TechnicianField media control → offloadVerified offload, checksums, folder structure, handoff logs$500/day
Release CoordinatorCaptureReleases & appearance clearance tracking$350/day
Production Assistant / DriverCaptureDriving, general field support$300/day
Lead EditorIngest → fine cutResolve project setup, sync, stringouts, rough & fine cut, online prep$3,200/wk
Assistant EditorSync → selectsSupports organization, bins, selects reels$1,600/wk
Colorist / Finishing EditorColor → exportLUT strategy, matches FX3 A-cam/B-cam, online conform, master exports$950/day
Sound / MixFairlight mixDialog cleanup, music/SFX balance, loudness targets$900/day
04

Camera package

iPhone videography has been removed. The FX3 hybrid setup — originally the visual & equipment proposal's expanded option for festival/high-density episodes — is now the standard package for every episode.

Standard · every episode

Two-camera FX3 package

  • A-cam (FX3): owns the subject's coverage and the emotional center; handheld default, monopod support, practical zoom to avoid lens swaps.
  • B-cam (FX3): reactions, context, room pressure, reverse angles, crowd texture, connective tissue between beats.
  • No third director-operated camera: with iPhone removed, instinct shots, transitions and vertical pickups fall to the B-cam operator rather than a dedicated third rig — a coverage trade-off worth flagging to the director.
FX3 package: $6,500/episode (reinterpreted from the source budget's $6,500 season-wide "select episodes" reserve — see source trail) + $350/ep additional camera/lens/battery rentals + $250/ep wireless audio reserve + $250/ep LED/grip package
Removed

iPhone videography

  • The lean 2-person iPhone setup (iPhone 17 Pro Max, Beastgrip rig, Blackmagic Camera app) described in the visual & equipment proposal is no longer used.
  • The $5,323 season-wide iPhone package amortization line is removed from the budget entirely, not reallocated.
Kept for the record only — not part of the active camera package.
05

Macro pipeline — season at a glance

A 2-week shoot cadence keeps one episode moving through post while the next is in the field, so the single lead-editor/AE team never idles and never backs up. The cadence is sized to the editor/AE's post workload, which the shoot condensation doesn't change, so it holds even though the shoot block itself now only fills part of its week. Shown in production weeks from a tentative Week 1 — no calendar start date has been set.

Travel (1 day) Shoot (3 days) Edit — rough → fine cut (2 wks) Finish — color, mix, export, archive (1 wk)
06

Per-episode schedule — 19-working-day cycle

Field block is now 1 travel day + 3 shoot days (4 days, down from 5 shoot days), shifting everything after it 1 day earlier than a straight condensation would. Post-production itself — editor, AE, colorist, mix — is unchanged. Mapped to the 14-stage ownership model from the post-production responsibilities sheet; days are relative to that episode's own travel start (Day 1).

Travel
Travel day
Day 1
Travel. Crew and FX3 kits travel to location; gear check, hotel check-in, call sheet confirmed for Day 2.
Full field crew
Shoot
Field shoot
Days 2–4
Capture. FX3 A-cam + B-cam coverage of the episode's subject and context; log capture to external media, cards labeled and locked from reuse.
Camera team + Director
Edit
Offload, ingest, edit begins
Day 5
Verified offload. Cards collected, labeled, checksummed to shuttle + backup drive. Folder skeleton built (CAMERA_A_FX3, CAMERA_B_FX3, AUDIO, PROJECT_FILES, EXPORTS, DOCS).
DIT / Media Mgr
Day 6
Resolve ingest + sync. Project setup, color management, metadata, bins by day/camera/scene; wireless audio synced to A-cam.
Editor
Days 7–9
Stringouts, selects reels, interview/event bins; rough cut begins.
Editor + AE
Fine cut
Fine cut, sign-off
Days 10–13
Fine cut built from rough cut. AE support continues through this stage (1.5-wk allocation ends ~Day 14).
Editor + AE
Day 14
Structure sign-off. Producer consolidates notes; Director approves structure before picture lock. Lead editor's 2-week allocation closes here.
Producer + Director
Finish
Finish & deliver
Day 15
Color prep + color. Timeline locked, proxies relinked, frame rates/color-space transforms confirmed for FX3 footage; cameras matched, skin tones preserved, approved picture master output.
Colorist
Day 16
Fairlight mix. Dialog cleanup, music/SFX balance, loudness targets set for web + platform exports.
Sound / Mix
Day 17
Episode & motion graphics drop-in; captioning/subtitles for accessibility compliance.
Finishing Editor
Day 18
Master exports. Clean textless + texted masters; platform outputs incl. 9:16 vertical reframe for TikTok/Reels/Shorts; QC and file-naming pass.
Finishing Editor + Producer
Day 19
Archive & handoff. Camera originals, Resolve project backups, masters, graphics, stems to two separate drives; delivery checklist confirmed complete.
DIT + Editor + Producer
07

Non-negotiables

Adapted from the post-production responsibilities sheet (iPhone references removed since iPhone capture is no longer used) — these apply to every episode in the cycle above, no exceptions.

No card gets wiped until there are at least two verified copies.
Resolve project files are backed up daily and duplicated off the main edit drive.
Audio is synced and checked before serious editing begins.
The edit locks before final color and final mix.
Platform exports are made from the approved final timeline, not from random review exports.
Any distributor-spec delivery is a separate finishing path with its own QC — not a simple YouTube export.
Producer owns the note-tracking chain so approvals, revisions and delivery expectations stay aligned.
08

Budget by episode

Department split per episode, scaled from each department tab's own flat-vs-per-episode rates (see the reconciliation note above) for the episode count selected above.

Per episode — $73,907 (6-episode scenario)

Above the Line
$22,300
Production
$22,490
Post Production
$12,425
Travel
$7,108
Insurance / Legal
$4,333
Contingency
$5,250
Insurance / Legal — season-flat composition (not per-episode)
Production insurance
$12,000
E&O insurance
$6,000
Legal / clearance review
$4,000
Rights & clearances reserve
$4,000

$26,000 season-wide, unaffected by episode count or the field-day/camera changes above — carried straight through from 07_INSURANCE.

Field vs. post time, per episode

Travel
1 day
Shoot
3 days
Edit
10 days
Finish
5 days

19 working days total. Field block (travel + shoot) is 4 days, down from 5 shoot days with no travel day broken out; edit and finish are unchanged. Lead editor hands-on time is 2 of those 10 edit-phase days' worth of weeks (per-episode rate basis); AE support (1.5 wks) overlaps days 6–14. Colorist and sound mix are each a single dedicated day inside the finish block.

09

Assumptions & source trail

Same verification discipline as the production's existing audit methodology: every scheduling assumption below is marked by how solid its source is.

StatusAssumptionApplied to scheduleSource
VerifiedSource budget built at 5 shoot days per episode, single director/DP/producer across the season (10 episodes / 50 shoot days).Baseline the condensation below works from. Macro pipeline's span stays (episodes − 1) × 2 + 4 weeks regardless, since that cadence is sized to editor/AE bandwidth, not shoot length.01_TOP SHEET; 03_ATL; 04_PRODUCTION
VerifiedSeason cost splits cleanly into a flat, episode-count-independent portion ($160,948) and a per-episode rate, re-derived line-by-line from each department tab's own day/week/rate columns. At the source budget's full 5 shoot days/episode that rate is $46,727.50 (reproduces $628,223 exactly at 10 episodes).Base formula before the shoot-day condensation below: Season total = $160,948 + $46,727.50 × episodes.03_ATL through 09_CONTINGENCY, re-traced by line item
InferredField block set to 1 travel day + 3 shoot days (4 field days/episode) per the latest instruction, replacing the source budget's 5 shoot days. Priced at 4 days: director, DP, audio mixer, assistant camera, DIT, release coordinator, PA/driver, on-set lunch, craft services — all explicitly priced per field day. Left unchanged: the producer's 7-day prep/shoot/wrap/approvals allocation (not purely shoot days), all post-production rates, and insurance/contingency.Drops crew/meals cost per episode relative to the original 5-day basis, but less than a straight half would. Which lines count as "field-day-priced" required judgment, and the existing Travel/Logistics department's per-diem/hotel figures (already averaged across "select overnight episodes") were left as-is rather than re-derived for a travel day on every episode — flagged as a likely understatement.Re-derived from 03_ATL & 04_PRODUCTION line items
InferrediPhone videography removed entirely; FX3 two-camera package is now standard for every episode rather than a reserve for "select episodes."Removes the $5,323 season-wide iPhone line outright. Reinterprets the source budget's only FX3-specific figure — a $6,500 season-wide reserve sized for select episodes — as a per-episode rate, since FX3 now shoots every episode. This is a reinterpretation of an existing number, not a new rental-house quote; confirm actual per-episode FX3 cost with a vendor before locking budget. Net effect: flat season cost drops (both camera lines leave the flat bucket), per-episode rate rises (FX3 now recurs every episode).Reinterpreted from 04_PRODUCTION (2010/2011)
VerifiedRights & clearances, E&O, and production insurance are already line items in the source budget's Insurance/Legal tab: production insurance ($12,000), E&O ($6,000), legal/clearance review ($4,000), release/clearance reserve ($4,000) — $26,000 season-wide.Broken out explicitly under Budget by Episode (previously only shown as a single summed "Insurance/Legal" bar). Unaffected by episode count, field-day, or camera-package changes.07_INSURANCE
VerifiedLead editor 2.0 wks/episode (20 wks season); AE 1.5 wks/episode (15 wks season); colorist 1 day/ep; sound mix 1 day/ep.Sets the per-episode 4-week cycle and the editor/AE overlap inside it.01_TOP SHEET; 05_POST; 10_PER_EPISODE
Verified14-stage ownership model from capture through archive, with named owners per stage.Structures the Week-2 through Week-4 day-by-day breakdown directly.Post-Production Responsibilities Sheet
VerifiedFX3 two-camera (A-cam/B-cam) hybrid package, originally the visual & equipment proposal's festival/high-density option.Camera-package section — now the only package, used on every episode per the latest instruction.Visual & Equipment Proposal
Inferred2-week shoot cadence (new episode's field block starts 2 weeks after the prior one).This is the pacing assumption that makes a single editor/AE team keep up with a single shooting crew without backlog or idle time — it is not stated explicitly in any source document.Derived from day/week totals above
UnknownCalendar start date for Episode 1's shoot.All weeks/days in this document are relative (Week 1 = first shoot), not tied to a calendar date.Not specified in any source document
FlaggedSeason/per-episode dollar totals disagree across three tabs in the budget workbook by roughly $54,877 (8% of the stated season budget).Used Season Rollup ÷ 10 for the department split; Top Sheet figure used as the season headline — see reconciliation box above.01_TOP SHEET vs. 02_SEASON_ROLLUP vs. detail tabs vs. 10_PER_EPISODE
FlaggedASP_Spent_Budget_V4.pdf describes a different SPENT production format (10×12-min Atlanta studio interviews, in-kind studio, $481,740 season) than the field-vérité model this schedule paces (50 field shoot days, Texas regional, $683,100 season). They read as two separate production plans for the same show, not one reconciled budget.This schedule uses the field-vérité figures throughout; the studio-interview budget (V4) is not merged in. Producer should confirm which format — or both, as parallel tracks — is active before locking dates.ASP_Spent_Budget_V4.pdf vs. field production budget
10

Open items

Gaps the budget workbook's own Assumptions tab flags, plus what this schedule surfaced.

ItemStatusWhy it matters
Production scheduleAddressedThis document — budget workbook previously flagged it as "NOT INCLUDED, required for external credibility."
Episode outlinesMissingNeeded to assign specific locations/subjects/travel routing to each shoot block. Flagged by the budget's own Assumptions tab as required for grant applications.
Distribution LOIMissingRequired for investor/platform submissions per the budget's Assumptions tab.
Insurance quotesMissingProduction ($12,000) and E&O ($6,000) figures are planning allowances, not bindable quotes.
Budget reconciliationFlagged$54,877 gap between Top Sheet and summed department tabs needs producer sign-off before this schedule's dollar figures are used externally.
Calendar start dateMissingThis schedule is relative (Week 1 through the season's final week, 14 for a 6-episode season / 18 for 8); needs a confirmed Episode 1 shoot date to convert to real calendar dates.
Episode count decisionOpenSource budget was built at 10 episodes; this page offers 6- and 8-episode scaled scenarios, but which episode count is actually greenlit is still a producer decision.